Tag: color bleed

PTC BASED INDIRECTDIFFUSE – COLOUR BLEED

Bumped this over from the 3delight forum as well. Cheers Baopao This is my way for ptc based indirectdiffuse() with 3dl 9.0.0. http://www.alessandrodallafontana.com/p … p_mall.htm here you will find 3 shaders. I use standard maya shader. I create a render pass for bake with in PreWorldMel: RiAttribute -n “cull” -p “hidden” “integer” “0” -p “backfacing”…